Still waiting on a solution to . I wish UE5 had the option to reference assets from one library location instead of having to copy them into each project. I guess that’s why they have Twinmotion for Arch. Viz. Does anyone here know how the assets with Twinmotion work and to manipulate UE5 to be similar?
I suppose I could just use one UE5 project and have different levels contain the different projects so I’m not copying +50 GB of assets for each project on my server.