I want to create a cube mesh at runtime by providing 8 vertices. I mean something like this should be possible right? I just couldn’t find anything in the API.
Any help is greatly appreciated.
I want to create a cube mesh at runtime by providing 8 vertices. I mean something like this should be possible right? I just couldn’t find anything in the API.
Any help is greatly appreciated.
Thanks that was already very helpful but I am wondering if we are able to access the vertices of a static mesh?
Let’s say I import to objects that I have modeled in a 3d application and I import them into UE4. Now I want to align the vertices like this