Exact steps to reproduce:
- in [blueprint A] Create event dispatcher.
- Create “bind event to delegate node”,
- bind it to some event.
- now select the "bind event to… " node, rightclick it and “collapse to function”
…we now have a function that delegates as parameter… wich would be so ■■■■ cool and useful
5.now go into [blueprint B] where you have a reference to BP A
6.try to drag of the getter of the instance - boom crash. (looks like we shouldnt have BP functions as parameters)
btw if this is a valid bug, if you fix it fix it so that we can give functions/events as parameters this would be huge!