Creating a Assembly Simulation

[In Response to @Mind-Brain 's reply]

Hello @Mind-Brain First thank you for you reply

I have been trying to make a Assembly game for a while now, so far I have made something closer to an assembly showcase, where you can see the assembly animation and switch between different perspectives, now I would like to try and make a game where the player would be able to do that manually in a certain order and as detailed as possible.(And hopefully AR/VR as the next step)

About the tips you gave, are there any specific tutorials you would suggest based on the project I’m trying to make?
I have been using unreal for about 3 weeks or so(around 6 hour a day average I think), I can use the editor interface, the sequencer for creating animations, and have a rather limited experience and knowledge with blueprints(specially I lack in understanding variables and how to use them properly).

Having said all that, would you suggest any specific tutorials/guides considering the goal in mind? Both for gaining foundational knowledge and/or help with the specific task in mind?

Thank you very much for putting the time to reply to my original question,
And thanks in advance for any answer to the questions above regardless if it fixed the problem or not. (Also sorry for the long post)

Hey @anonymous_user_ec92a157!

So this is one I suggest doing first. It covers a ton of bases. Your variables are a massively important thing to know, at first your basics (bools, floats, objects, vectors, and so on) and then later on with a higher understanding you’ll realize that anything can be a variable in the correct context.