Creating a 2D image

Hey guys,

I’ve only started to fiddle with the Unreal Engine a month ago and I’m still learning my way around the engine.

I’ve been trying to create a 2D image actor (not a widget) , which will load an image from a path (on my local HD) and set it as a texture onto an object.

I did something similar in another software I work with and so I’m attaching an example of what I am basically trying to do.

Thanks in advance for your unreal-wisdom!

So I’ve manage to import the texture into unreal and set it on top of a Cube mesh.
Right now I am struggling with having the texture ‘fit’ the mesh body so it won’t stretch and look how it suppose to look.

Once I’m done I’ll be sure to upload my work process so anyone dealing with the same issues will have this solution as well.