Hey guys,
I’ve only started to fiddle with the Unreal Engine a month ago and I’m still learning my way around the engine.
I’ve been trying to create a 2D image actor (not a widget) , which will load an image from a path (on my local HD) and set it as a texture onto an object.
I did something similar in another software I work with and so I’m attaching an example of what I am basically trying to do.
Thanks in advance for your unreal-wisdom!