Thank you so much for replying. Basically what i wanna know is how can i create widget in c++ using TArray. This is the code that i normally use when creating widget. e.g ammo widget i created.
.h
UPROPERTY(EditDefaultsOnly)
TSubclassOf<UUserWidget> AmmoWidget;
UAmmoWidget* AmmoWidgetRef;
.cpp
if (AmmoWidget)
{
AmmoWidgetRef = CreateWidget<UAmmoWidget>(GetWorld(), AmmoWidget);
if (AmmoWidgetRef)
{
AmmoWidgetRef->AddToViewport();
}
}
What i cant figure out is what is the syntax of CreateWidget function when i have TArray so that i can have the same effect in c++. Hope its making sense.