CreateExport: Failed to load Outer for resourse ... Persistent Level

Since the beginning of the week, my project has been broken. On the Sunday before this post, my project was working completely fine. Everything was functioning properly, and all of my assets were still there. That night after finishing working, I saved and pushed my changes to my git repository. The next day I opened up my project, only to find this error window (attached image).

Overview:

  • I am using git source control in tandem with git lfs (I bought the data packs from github)

  • The assets Bp_FPSCharacter and BP_BaseGun are both stored with git LFS

  • I’ve searched through multiple forums to figure out the problem, nothing has helped

  • My assets are not even showing up anymore in their corresponding content folders making me unable to duplicate or even see them

  • This error is happening on my colleague’s end as well

  • I’ve tried migrating the entire project with no success

  • I’ve also tried following this whole thread to no avail: Failed to load Outer for resource on opening a persistent level - Blueprint - Unreal Engine Forums

Hello,

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Thanks

I have exactly the same or very similar issue. I have created a C++ class MyActor and added it to my level. I saved my project, exited UE5 and when I opened the project again, I received the message
CreateExport: Failed to load Outer for resource ‘StaticMesh’: MyActor /Game/GameContent/GameStartupMap.GameStartupMap:PersistentLevel.MyActor_1
Recompilation quickly restored the C++ class in the Content Browser, but the instances are lost from the level/map. All this is happening with UE5.0.1
Did you find a solution to Your issue, Mob?