Create widget for a specific pawn.

How would i go about creating a widget for a specific pawn, or atleast the guy controlling it.

The case is, i have a widget that displays the ammo for a pawn, how would i only create the widget for that pawn?

If your Pawn is a character, then you could just write it to the screen by doing an Event BeginPlay or Event Construct on the Pawn itself and create that widget and add it to the viewport. Just something I have off of my head, could be revised easier if you use a GameInstance in it, but takes longer.