I want save and/or load and/or remove values from an ini file.
For example I have somthing.ini file and in this file has section [General] and keys Username, Password, Character, Website, ActiveModules.
Would look like this:
ActiveModules=VIP, UserControlPanel, Exchanger, Support
So my question is how can I create custom ini files and custom sections with keys and save, load and remove my values?
I read that it is possible with SaveGame blueprint, but I am unsure about this. So if I create a SaveGame blueprint with Something name then I get new ini file?