create PCG point on mesh (ground)

Hi everybody,

I’ve watch many tutorial but i’m looking for how to create point on a surface (without landscape).
For the test i’ve create on Maya un ground and i want to create a lot of point for the grass for the example.
But i’ve tried to use a “mesh to point” but this node create points on vertices, i don’t want that.
I’ve also tried the node “get actor data” with a tag in my static mesh (the groud) but don’t work.

I want to create a lot of grass for this example on my ground.
Do you have any idea how to do it that?

Best regards,

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