I want to create a puzzle where player have to click button with number on 3d widget that is shown after player interact with a safe. Then show the value in 4 digit only and transfer it to the safe BP.
Help me figure the way to do this.
- make a widget with a button, an
Instance Editable
integer and Event Dispatcher - place buttons in another widget’s (keypad) grid, assign them desired int values
- bind dispatchers, append digits as string or array of ints, check against correct password
- if correct, dispatch a call to the actor that owns the widget component
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alright ill try that, TY