OS X.
In EpicGamesLauncher app. If create new project from marketplace stuff library (like TappyChicken or another one), then EGL shows “Choose Project Name and Location” popup window.
That window has mistake:
There is TextField “Folder:” does’t updates text after change path - pick new folder for project (by Browse button).
But in same time label below path was changed. If you click in TextField “Folder:” , then text will rollback to previous path.
By the way . Some times EpicGamesLauncher does’t remember last path. Now EpicGamesLauncher offers “/Users//Documents/Unreal Projects/” (“Unreal Engine” with space!) by default. How to change DefaultPath for new project?
Please add ability to EpicGamesLauncher for changing that default folder like a VaultCache.