Hello .
UE4.1.0 Navmesh don’t rebuild with physics objects in dynamics.
Details: https://www…com/watch?v=_dsOZPFLvaQ&feature=player_detailpage
Navmesh rebuild only after “mouse button release” event.
Navmesh “in play mode” is same! ( UE4.1.0 Navmesh don't rebuild with physics objects in dynamics (in play mode) - YouTube)
It posible to create new “Blueprint function call: RecastNavMesh”?
I found this: https://docs.unrealengine.com/latest/CHN/API/RuntimeModules/Engine/AI/Navigation/ARecastNavMesh/index.html
and this: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums, A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums
But i am not a programer and i don’t know how do this. I try, but my code doesn’t work.
Help me please!