Hi,
I have successfully managed to create new animations from two existing animations by blending them together in a 1D blendspace and then setting the axis to a constant value, for example getting a medium jump animation from a high jump animation and a low jump animation and passing in axis value of 0.5 all the time.
This, however, whilst it works doesnt seem optimal, as Im sure there is some processing and blending happening every tick when I really only want the animation for axis value of 0.5.
Is there are way to export from a blendspace to an animation? Or some other mechanism to achieve this result that I am not aware of?
Thanks in advance