hi everyone.i trynna make material in unreal engine as it made in blender.
in blender its looks like:
in ue (5.0.3) i made this:
but got a wrong result
in blender its looks like:
in ue:
so. what i should change?
hi everyone.i trynna make material in unreal engine as it made in blender.
in blender its looks like:
in ue (5.0.3) i made this:
in blender its looks like:
in ue:
so. what i should change?
Yellow color on the hinges is because you are not using alpha channel when multiplying by yellow color as in Blender.
That 1,1,1 is probably for color modulation for noise, but it either needs to be a parameter or not default to 1,1,1 (because it does nothing at the moment)
but alpha is empty
nvm. im so stupid. this hinges are the other object))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
Ahah, a fair mistake. Although, now I’m wondering why in Blender shader the alpha of the map connected as a factor for multiply node…
In any case, glad you got this sorted out