"Create localized Asset" does not show the language options

  1. When you set “Loading Policy” be “Always” ,your setting will be saved in DefaultEngine.ini in your project config directory,and you can switch your game language in editor mode without switching to standalone game mode. ,but your editor lanuage will be switch too.
  2. When you set “Loading Policy” be “Editor” ,your setting will be saved in DefaultEditor.ini in your project config directory,in this setting, the result will be same as above.
  3. When you set “Loading Policy” be “Game” ,your setting will be saved in DefaultGame.ini in your project config directory,in this setting,when you want to create localized asset,there are languages you translated at options,but you cannot switch game language in all mode except standalone game mode.