Hello people,
I was created a Blueprint class on click Add Blueprint. But I have a problem it.
This is the Event Graph. First call event which decrement a progress bar life on Third person BP, next call a Matinee which play an animation and sound the trap. Finaly, destroy sphere actor because doesn’t decrement life.
The trap blueprint doesn’t play Matinee again when I duplicate o put new BP on map. Only decrement progress bar life.
Thanks advance.