Create Destructable Mesh Sound

Good day,

I want to create something like this here:


I have a role with many RadialForceActor on it and I create an easy destructable mesh of peace of Wood.
As I through this in, like in the Video, it breaks into parts as I wantet in the Video.
But the last thing is the Sound. I don’t have any.

I would like to have Sounds for every chunk gets hit or so.
I watched some Youtube Videos, about Impact Physic Sounds, but these are more for static objects and not for destructable one’s.

I hope you can help me.

Wonderfull Programm :smiley:

Regards

maybe this is a silly answer but maybe you can just make some crackling noise in your microphone and modify the sound in audacity. I make many sounds that way and yea it sounds quite good. And then ofcourse add the sound to your destructible mesh on event destruct(Or whatever it is called).

Regards.