Hi,
I have an Actor blueprint class with many functions, macros and variables.
Is it a way to convert it to Actor Component blueprint class (as I neeed only the logic from Actor blueprint)?
I can’t remove DefaultSceneRoot and can’t just change the Parent Class in Class Settings from Actor to Actor Component.
Thank you, yes, it’s an option. My idea was to convert from Actor BP to pure Actor Component BP or to transfer all logic from the first to the second. Seems, it’s not possible…