My first question is, what does** ‘Collision Complexity**’ exactly do? Why do I need to specify that when I have to build or provide the collision geometry anyway? I first hoped that when specifying “Use Complex Collision As Simple” on that Option would automatically generate a collision geo, but it doesn’t seem like. If that were the case, I could just do a bulk asset action and change all to that value.
How can I do **“Collision > Add Box Simplified Collision” **for bunch of selected static Meshes? Or Do I have to go one by one?