Sometimes I’m searching for a class and when I can not find it I just select UObject as the parent instead. However when you select UObject while also having anything typed in the searchbox, the button CreateClass is grayed out. Even after clicking Next.
This ONLY applies when you click on “Object” before clicking “Next” or “CreateClass” and when having anything in the searchbox at all.
Hey -
This is not actually a bug. When you begin typing in the search bar (your first screenshot) it will remove any class that does not match your search. If a parent class does not match the search but a child of that parent does, then the parent class will dim to show it does not match (for instance, if you type ‘brush’ you can select Brush or BrushShape however the parent class Actor is dimmed).
The inverse of this can be seen as well. If you type a single letter in the word Object or any part of the word, you can still select Object and create a new class.
Cheers
Thanks for the explanation.
Why does it allow me to press “Next” upon selecting the dimmed “Object”? Then the “Next” button should be grayed out the moment I make an invalid selection right? Because now I can press “Next” with an invalid parent selected and then in the second screen I’m forced to press “Back”. I find that rather weird.
This issue is currently in our system as UE-15182 however there is no indication of when this will be addressed as resources are dedicated elsewhere.