Create Animation Sequence from current Retarget Pose

Hey there.

I’m working on the paragon assets, and I’m looking for a way to “save” (as animation sequence) the retarget Pose from LtBelica to not loose it.
I know how to create an animation from the current pose of an animation and from the reference pose of the squeleton (the default reference pose) using the “Create Asset” inside of the Animation viewpoert. But inside the Skeleton Viewport the option is not available and I can only modify the current retarget pose, not save it somewhere to come back to it one day, as it’s not the default pose.

Any suggestion ?