Is there any way to have an Animation as a public/editable variable? For some reason one is not allowed to promote the animation to use as a variable. I’m GUESSING this has something to do with not knowing what animations are applicable on the skeleton. I could be wrong.
Have you tried creating a variable by adding it via the variables panel? You should be able to change its type and search for the animation asset type you need after creating it.
I think the problem with “promoting” is that it takes both anim sequences and matinees (I noticed), so I guess there’s no clear type for it to promote.
For those wanting to do this as well, use “Anim Sequence Base” as your variable type. I tried typing animation sequence but that didn’t bring anything up. “Anim” is apparently the search term.
this engine has a serious problem with nodes, functions and variables referring to the same stuff having separate names, especially in the shader editor
That’s what happens when you have a team of engineers and no standard naming conventions outlined before everyone starts working
I doubt Epic will ever fix them.