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Create and Display Widget from AI Task?

Is there a way to create a working widget and add it to the viewport from an AI Task? When I tried it, the screen blurred and even stayed blurred when the widget was closed. Is there a way to create a widget without the screen blurring?

I am trying to open a shopkeeper screen when an AI controlled character interacts with a shopkeer.

If anyone has a work around or another way to accomplish the same functionality, I would appreciate it.