Create an actor during a level

Hello.

I have a blueprint widget that (along with a data table and a structure) allows the player to answer a question and determines whether they got it right or wrong. If the player gets it right, I need to place an a different actor into the level so the player can collect it.

How would I go about creating this actor within the widget blueprint (it already exists, but they’re are no instances of it in the level) and actually placing it in the level? Is there a node that can create actors?

Any help and suggestions appreciated. :slight_smile:

Hey @Libe.xxrty!

There sure is!

You can use “Spawn Actor From Class”, select your class and spawn location, and there you go!

Hope that helps!