Hi, I am considering building a desktop application based on UE4, but it is not clear to me at this point what I can and cannot do:
- Ideally, I would need to use the same tools as the Unreal Editor is using to build its own UI (i.e. create windows, menus, toolbars etc…). Has UE4 its own UI system for this or is it using Qt or some other framework? I am also fine to use Qt if this doesn’t conflicts with UE.
- Should I consider using Qt instead? If so can I still embed UE-based content in my Qt windows? Is this documented anywhere?
- Is there any documentation/starting point? Or do I need to dig myself into the Unreal Editor code and suffer to find all that I need?
- Which licensing does apply in this case since the end product is not a game?
Let me precise I am not looking for a solution based on Slate/UMG, I need to make a desktop app.