Create A Camera That Rotates Around A Mesh / Selected Mesh

So I’ve gotten my camera to work now as seen in the video below. Now I’m trying to add the ability of the camera jumping from different mesh parts. I know suggested snapping the spring arm to the selected items but I’m not really “pro” enough on how to do it. Any suggestions? I’ve attached the Blueprints i’m working on right now for anyone interested in helping me out. Thanks