Yup agreed, make a Camera actor with a Sring Arm and the Camera OR just a spring Actor which you can parent you normal Camera too. When you select a mesh, snap the spring arm to the selected items transform.
Yup agreed, make a Camera actor with a Sring Arm and the Camera OR just a spring Actor which you can parent you normal Camera too. When you select a mesh, snap the spring arm to the selected items transform.