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Create a blueprint that shows the path of an animated object when a sequence is selected
Development
Cinematics & Media
question
,
unreal-engine
,
Sequencer
Babaq_kak_ranshe
(Vladimir Milyutin)
May 4, 2021, 10:10am
1
Blueprint showing the location of the animated Binding path.
Ideally a line.
How can i do this?