How am I using a box trigger, I already managed to create the static mesh in one position, but now I want another static mesh to be created when passing through the box trigger, but in another position, how do I put 2 different positions? I am using the make transform but I can only put 1 position, thanks
You could split the Location of your MakeTransform (right click the pin, split) and use a RandomFloatInRange for X Y and Z. Or you could save your desired positions in an array. Box trigger gets activated => Get from Array, index is a variable of type integer called Counter, Spawn the first mesh, increase the counter.
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