A rectangular path segment made of thick weathered wooden planks forming a raised border around a bed of loose gravel. The timber is light brown with visible grain, knots and split ends, while the stones inside vary from cool grey to warm tan and sandy beige. The frame is squared at the corners and sits flat, ready to be set into the ground.
This piece suits garden paths, farmyards, village streets, ruins and medieval or rural outdoor scenes. Place several end to end to build longer walkways, or use a single unit as a tidy ground detail beside buildings, fences or gates.
• Format: glTF 2.0 binary (.glb), one merged mesh
• 40,000 triangles
• PBR textures: base color, metallic, roughness (2048×2048)
• Imports straight into Blender, Unreal Engine 5 and Unity (glTFast)
No rig or animation.