Crashing when try edit Timeline

I get this error, when try add point on timeline

LoginId:82fe0e0a437d789d496c01b260dffa26
EpicAccountId:9a07875f61164455aa1cdb7f032c6a6a

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Hello @Deadlyo0 ,
From what the log shows, it looks like the editor is trying to access something that is null or no longer valid.

This can happen if the Timeline is trying to update a variable or a component that no longer exists or was renamed, or if it has the same name as a function or a variable inside the same Blueprint, which can sometimes cause conflicts when the editor tries to open or modify the Timeline.

If none of the above applies, do you still get the same error if you create a Timeline from scratch?
How are you creating it in your Blueprint?
I’ll be waiting for your reply!