What do you do when the editor just crashes when you load your project?
Happened to me a few times. So I checked “Saved\Logs\YourGame.log”, read that it failed at compiling a blueprint file. I then checked the folder “Saved\Backup”, find the corresponding asset, it will be named assetname_2014-05-01-12-40-02 or so. Then I copy pasted the file back to content folder starting from newest time stamp, and try reloading the project everytime.
Hopefully you’ll find an asset just before the corruption happened … if your crashes is caused by corrupt file.
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