Crashing on Project Load

What do you do when the editor just crashes when you load your project?

Happened to me a few times. So I checked “Saved\Logs\YourGame.log”, read that it failed at compiling a blueprint file. I then checked the folder “Saved\Backup”, find the corresponding asset, it will be named assetname_2014-05-01-12-40-02 or so. Then I copy pasted the file back to content folder starting from newest time stamp, and try reloading the project everytime.

Hopefully you’ll find an asset just before the corruption happened … if your crashes is caused by corrupt file.

Hi trevogre,

We haven’t heard back from you in a few days, so we are marking this answer as Resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.

Thanks, TJ