my unreal engine is crashing every time I press “play” on a level other than “FirstPersonExampleMap” (which works when I press play.) The textures also seem to be kind of broken every time I reload UE. I’ve tried making a blank level, and that also crashes on play. It’s a c++ project with blueprint code added on top, but I can’t imagine the c++ having anything to do with it since I only modified some of the properties of the FirstPersonCharacter in the c++, and that was a while back (and it still worked). Does anyone have a solution?