I just found out, that it was working until it asked me to enable the hair plugin. I opened a completely blank project and just loaded in a Metahuman. I could drag and drop in the blueprint, was seeing it correctly and when it asked me to enable the hair plugin and I did as it asked it crashed with the same issue…
This is due to faulty compilation, and the solution is very straight forward: “Recompilation”.
Go to the following directories and delete everything
1- C:\Users(“yourname”)\AppData\Local\UnrealEngine\Common\DerivedDataCache
2- C:\Users(“yourname”)\AppData\Local\UnrealEngine\Common\Zen\Data\cache
It forces Unreal Engine to recompile every shader.
No reinstallation or update needed.