Just wanted to report that I’ve sent off a few reports with the editor crashing every now and then which is normal and perfectly expected.
However there have been a few crashes where I would’ve been tweaking a texture or something in another application, leaving UE4 4.14 idle in the background and then when ready to import said asset to the content browser, the interface is completely frozen and is unable to be maximised from the icon on the taskbar, or have any of the button work and I’ve had to End the process via task manager so was unable to actually send an error report to you. Thankfully, the editor’s been great at restoring 90% of the work on reload.
Just wanted to report this was happening. Also, for what it’s worth, I’ve noticed my textures suffer from some odd blurring at times (without moving the camera or changing the culling distance), sometimes patience or a re-save of the material in question brings back the hi-res. Notice this didn’t happen in the last build.