Hello, since i’ve updated to 4.15 (launcher version) i can’t step into engine the engine code, i’m using DebugGame Editor configuration. This is especially annoying when the engine is crashing a lot more compared to 4.14, mostly on D3D11RHI, Renderer and Core modules and with this issue i can’t even find out where it crashed so that i can provide more info to you.
Hi xlar8or,
Sorry for the delay in responding to your post. I just wanted to double-check and make sure that you had downloaded both the Engine Source and Editor Symbols for Debugging options for 4.15. Without those, you won’t be able to peek into Engine code when debugging.
If you already have both of those options installed, could you provide an example of a crash that you are seeing, including callstack, and at what point the crash occurs (startup, shutdown, runtime, etc)?
Silly me, with the 4.15 install i forgot to put the editor symbols for debugging option. Regarding the crash it hasn’t been happening, but if i get that again i’ll step into the code to find out, now that i have the editor symbols. Thank you for you help.