Using UE4. Crashes 100% of the time I open any static mesh. I’ve tried creating new projects w/ only starter content and even those static meshes won’t open… 100% crash…
I have a large project that works, so It’s not a computer hardware issue. I noticed this when trying to make a new project. Some tips I have found online are to reset window config to default-this does not work… anyone have any help for this… I prevents me from starting a new project… and is actually insane that a bug like this exists at this point in development of Unreal Engine 4…
Assertion failed: SkySphere [File:D:/Build/++UE4/Sync/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp] [Line: 53]
UE4Editor_Core
UE4Editor_Core
UE4Editor_AdvancedPreviewScene
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_AssetTools
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll