Crashes 100% of the time when opening a static mesh...

Using UE4. Crashes 100% of the time I open any static mesh. I’ve tried creating new projects w/ only starter content and even those static meshes won’t open… 100% crash…

I have a large project that works, so It’s not a computer hardware issue. I noticed this when trying to make a new project. Some tips I have found online are to reset window config to default-this does not work… anyone have any help for this… I prevents me from starting a new project… and is actually insane that a bug like this exists at this point in development of Unreal Engine 4…

Assertion failed: SkySphere [File:D:/Build/++UE4/Sync/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewScene.cpp] [Line: 53]

UE4Editor_Core
UE4Editor_Core
UE4Editor_AdvancedPreviewScene
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_StaticMeshEditor
UE4Editor_StaticMeshEditor
UE4Editor_AssetTools
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowserAssetDataSource
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_ContentBrowser
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_Slate
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
UE4Editor_ApplicationCore
user32
user32
UE4Editor_ApplicationCore
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

I have tried
Windows → Load Layout → Default Editor Layout
Did not work

I’ve open several new projects as well. And nothing.

correction… nothing but textures will open. Static meshes, skeletal meshes, materials - all 100% crash… This happens when create a brand new project…

Got this fixed… in the epic store launcher for unreal engine (where you pick UE4 or UE4… click on the little arrow and hit verify (or validate I forget)) - that will fix anyting that the system is missing… which is what creates the crash.

*I would recmend baccking up any projects you have first though!

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