I compiled the ue4.14 source from github and created a project with compiled editor.
I enabled the event driven loader in the streaming setting.
but it crashed with packaged game with following errors:
[2017.02.08-14.04.17:609] 0]LogUObjectBase:Warning: Error: CDO Constructor (EnlightenDrawProbeSetComponent): Failed to find StaticMesh’/Engine/EngineMeshes/Sphere.Sphere’
[2017.02.08-14.04.17:609] 0]LogUObjectBase:Warning: Error: CDO Constructor (ComboBoxString): Failed to find /Engine/EngineFonts/Roboto
…
Anyone knows what’s happened?