Crash with no reason

Hey;
I keep getting crashes in the compiled version of my game for no reason according to the log. Not even a “Log file closed,” or something like that. the log just stops and the minidump does not give enough info to debug the crash :confused:

The CrashContext seem OK :
https://pastebin.com/qCwppdr3

Here is the CrashReportClient.ini :

[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true

The logs has warning but no errors (they are too big to paste)

and the minidump:

Thanks for helping me !
If you need more INFO please ask !
Lancelot DE BRIEY

Hello ,

I have a couple of questions to help narrow down the issue you are experiencing.

  1. What platform did you package too?
  2. Does this issue occur with a specific project or any project you have packaged?
  3. Can you post a callstack of the crash?

Thanks!

Hello ,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Hey,
Sorry for the delay,

  1. Windows x64
  2. Only on this project, and only when the project is packaged
  3. here are all the files :
    Google Drive: Sign-in

THANKS :smiley:

REPOST (sorry but the comment didn’t catch your attention)

Hey, Sorry for the delay,

Windows x64

Only on this project, and only when the project is packaged

here are all the files: Google Drive: Sign-in

THANKS :smiley:

Hello again ,

After reviewing the files you posted I have a couple more questions about your issue.

  1. Does this crash occur with the standalone game version of your project?
  2. In the plugins for the project do you have The Online Subsystem Steam plugin checked? In addition, are you running the game through steam?

I’m also seeing several warnings in one of your logs, resolving these warnings may resolve your issue.

Thanks!

Hey . why I get the same crash in Fortnite
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

lo mismo digo de fornitte :c

Bonjour, j’ai exactement le meme problème sur Fortnite,
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Ca fais des semaines que ca dure, j’ai vraiement besoins d’aide

Anche io ho un problema con fortnite, dopo il caricamento mi da un crash report [CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Cosa posso fare per risolvere?

HI , I use a mac book air 13 2017 pro , mojave 10.14.2 and I recive the same error :
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

Did someone fix this?

Did someone fix this?

Estou tendo este mesmo problema desde dia 25/11/2022.

[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
bImplicitSend=True

I have a question sometimes my fortnite crashes and this is the error i get [CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
bImplicitSend=True
Pc specs: i7 10700KF gpu 3050 ram 16gb 2400mhz (running slow because I put in wrong slots)

Hi there, so did enyone fixed it? I have same problem.

cześć mam problem z fortnitem sprawdziłem datalogs i wyskakuje mi ten błąd
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

mam tak od 5 miesięcy gra może uruchomi się raz na miesąc proszę pomórzcie

naprawiłem problem wystarczy odpalić w biosie “secure boot” problem powinienem się naprawić