Hi guys!
My UE4 crashed while compiling (version is 4-27).
I already know that my c++ code has some wrong typing and has remove it.
The problem is I can not open my project anymore.
Everytime I try to launch it, it crash with the warning like this :
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp] [Line: 114] Using incorrect object initializer.
UE4Editor_CoreUObject
UE4Editor_MyProject_0250!ABullet::ABullet() [D:\EpicGames\UnrealProjects\MyProject\Source\MyProject\Bullet.cpp:23]
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_CoreUObject
UE4Editor_Core
UE4Editor_Core
UE4Editor_Projects
UE4Editor_Projects
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
Even by removing that cpp file and header file I still can’t open it.
Anyone got idea?