So I have a main menu that starts the game. From there I use a Open Level node to go to the game. That part works fine without issues. The problem is that if I try to open another from my game it crashes. It doesn’t matter what level I try to open (mainly trying to go back to the main menu). I’m running the game in standalone mode. I suspect i’m missing something big but I can’t seem to figure it out.
I also made a new map and with a somewhat similar setup and the problem is there too.
Essentially this is because you didn’t remove your Widgets before loading the map.
You should remove it first by using Remove from Parent before you Open your Map. I don’t know if that is going to change in the future, but I heard Epic talk from time to time of it. If you need further assistance how to set it up let me know.
Awesome thank you! Apparently I was forgetting to remove the HUD I had thought that I did do it (more as just cleanup didn’t realize it was mandatory though I guess now that I think about it kind of makes sense)