4.12.5
After DM debris timeout (around 10 seconds by default) the editor crashes and vanishes.
It happens consistently.
I don’t think I’m doing anything odd here. Just trying to make the debris disappear.
4.12.5
After DM debris timeout (around 10 seconds by default) the editor crashes and vanishes.
It happens consistently.
I don’t think I’m doing anything odd here. Just trying to make the debris disappear.
Ok I found what may be causing it. Changing the Collision response channel on Fracture event seems to be causing the crash with the settings above. It’s definitely that + Debris timeout which causes the editor to vanish (crash).
Ignore the multi channel mess I made, I was other debugging stuff.
But this + “debris timeout” on the DM causes a crash.
Hi ,
I’ve submitted a ticket for this that you can follow here: Unreal Engine Issues and Bug Tracker (UE-35604)
Essentially once the destructible has fractured and the new channel is set will cause the crash. I was able to reproduce it using just this simple setup:
Thanks!
Tim