Crash when trying to re-import 3d asset

While trying to “re-import” or “re-import with new file” 3D-assets or animations (or anything).
This has done this now a year, and I’m still to find any solutions even over over engine version updates. Sometime it doesn’t crash after nVidia update installations, sometimes after update it crashes every time. I’ve resetted nVidia General settings, put down my firewall and even disabled my virus protetion to prevent this from happening. Ive verified engine files and took debug symbols off from the engine option settings. Nothing works.

LoginId:xxx
EpicAccountId:xxx

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000000130112b7

gdi32
gdi32
comctl32
comctl32
comctl32
uxtheme
user32
comctl32
comctl32
comctl32
comctl32
user32
user32
user32
ntdll
win32u
user32
user32
comctl32
comctl32
user32
user32
user32
ntdll
win32u
user32
user32
comdlg32
comdlg32
comdlg32
comdlg32
comdlg32
comdlg32
user32
user32
user32
user32
user32
user32
ntdll
win32u
user32
user32
user32
user32
user32
comdlg32
comdlg32
UnrealEditor_DesktopPlatform
UnrealEditor_DesktopPlatform
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll