Crash when trying open imported Metahuman BP

Hi, when trying to open imported metahuman BP I have this error on my PC. On my laptop I don’t have any issues.

LoginId:6ae92d004681e1c5c8e76280985207d6
EpicAccountId:38bafe03d44d4cbaa9e33a8b1ab42df8

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 758] Array index out of bounds: 41101 into an array of size -1

KERNELBASE
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

UPD.
Here is one more crash error I got later

LoginId:6ae92d004681e1c5c8e76280985207d6
EpicAccountId:38bafe03d44d4cbaa9e33a8b1ab42df8

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor_SkeletalMeshUtilitiesCommon
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

Can anyone help please?