Crash when starting Bink video on BinkAudioDecompressResetStartFrameBink()

Hi Jon,

We tried the fix and so far so good, will keep hammering at it to see if anything pops up.

Thanks for the quick turn around and fix

Cheers,

Brian

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Hi Jon,

I applied the code, but unfortunately, the issue was reproduced on my end.

1. A startup video is played, but there are no issues at this point.

`BinkCloseOnRenderThread()` is also called.

2. I move from the title level to the first game level.

3. It often crashes while the video is being played one to three times.

The video is played using the Texture assigned to the Widget.

`BinkCloseOnRenderThread()` is not called between these repeated playbacks.

Sincerely,

Kitano

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I tried out the patch.

It seems to be working without any issues so far.

Thank you very much.

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