When in blueprint editor of an actor, with a selected collider (static mesh component) when i go to the details panel and scroll down to the collision presets and hover my mouse over it unreal engine crashes instantly and also it crashes my graphics driver. Also i have set a custom profile from the collisions tab inside the project settings.
[2016.12.12-02.22.00:207][545]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2016.12.12-02.22.00:711][546]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2016.12.12-02.22.01:211][546]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
[2016.12.12-02.22.03:211][547]LogD3D11RHI: Timed out while waiting for GPU to catch up. (2.0 s)
[2016.12.12-02.22.03:244][547]LogD3D11RHI:Error: Result failed
at D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:275
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2016.12.12-02.22.03:245][547]LogWindows: Windows GetLastError: The operation completed successfully. (0)
UPDATE: Noticed that it only happens with root of the blueprint and it doesn’t crash specifically in the presets section.