Crash when peeking value of return node

Hi all.

I have a PlayerController that implements an interface that describes two methods: GetTeam and SetTeam, for getting and setting a custom ‘Team Info’ structure. If I set a breakpoint on the getter method in the controller, and attempt to preview the return value then UE 4 crashes.

It might have something to do with either this error, or with how I’m calling the function. I’ve probably set it up in a less than elegant way.

I’ve uploaded the content files here

Hello callumevans,

I’ve downloaded your assets and tried to reproduce your crash, but was unable to do so. I opened up your BP_GruntController, set a break point on Get Team, ran the game, and then hovered over the Team input. Are there any steps that I am overlooking? Also, is there any other information that you can think of that could help me reproduce this crash? Thank you.