The landscape actor on one of my maps was causing this error, I assume something in the migration from 4.22 to 4.23 is causing this, but deleting the landscape and recreating it from scratch resolved the issue and allowed me to fully compile.
I could use a little more detail about what you did. We import a map “tile” and use World Composition to do it. How did you “recreate from scratch?” We have a main map with 64 sub-levels. I can’t even determine *which *of the sub-levels (or even it is the parent map) behind the error.