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Crash when Mobile Stats button is clicked in Shader Editor ...

Was trying to optimize the Landscale materiall “M_Landscape_SandRock” in the racing game level (UE4.2) and tried to check mobile stats. I can get stats if I click the “Stats” button but “Mobile Stats” looked interesting as I am trying to reduce shader complexity … crash everytime i clicked it. Pretty impressed with crash recovery though ! On restart it saved all my work.

Sanjit

Related question: When in mobile preview a material fails to render how do we check why it failed ? Where does the error log during the “Compiling Shaders” phase go? Would be nice if error were reported right away…

Sanjit